I’ve already written about routing audio from different sources into video confs, and waxed a little lyrical about my history, and the present, of remote music collaboration.
A recent generous offer to join in with a remote roleplay game (City of Mist) being run by a friend gave me just the excuse I was looking for to experiment with streaming technology for video conferences. My hypothesis is that there’s a lot of benefit to be had by being at least familiar with the streaming tools that are now basically plug and play.
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